Over 3 years working as a senior engineer for this exciting startup company developing 3D scanners for the medical and entertainment industries. Bearing in mind this was in 1999!

Working alongside some of the top brains in the world in mathematics and optical science, I was also lead developer in anything non-medical!

Built up lots of experience in photogrammetry, the optical technique used to scan 3D objects into digital media using stereo pairs of cameras and projected patterned light.

Programming in C++ with openGL, gui design and development. Client visits and installations in Phoenix, Atlanta and Dallas, USA, the London Science Museum and Glasgow Science Centre, UK.

SIGGRAPH, New Orleans 2000
Exhibiting of my full body scans drew attention from Disney and the 3D capture booth designed and implemented by me created a queue of people all the way around the exhibition hall!!!

Also, pitched, designed and implementated a 3D scanner interactive for the London Science Museum and the Glasgow Science Museum.

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